Tuesday, April 6, 2010

saddest moments in pc gaming history

for me it had to be the ending to call of duty 4...it was really hard for me to see gaz getting shot in the head :(anywayz what do you think the saddest moment in pc gaming history is?saddest moments in pc gaming history
Dog armour.Poor console ports to PC, especially GTA4. How could you have screwed that one up.saddest moments in pc gaming history
The months after the release of Grim Fandango aka ''the death of quality adventure gaming''.Such a frigginexcellent game, and no one bought it.Im pretty sure that this has alot to do with Sam n Max 2and Full Throttle 2 getting canceled.And Lucasarts pretty much abandoned adventure games and the PC.
the end of Half-Life 2: Episode Two
Yeah,Gaz was a great guy:(,I will edit this post when I think of something good,but for now i can only think of frustrating moments,which resolve in sadness:(
The end of Team Fortress 2.

''No, Heavy, come back!'' :cry:
The day Big Rigs: Over the Road Racing was released.
Monkey island 4. Monkey island 3 was one of my favorites and i couldnt stand play MI4 more than 10minutes
[This message was deleted at the request of the original poster]
The release of Deus Ex 2
The release of the PS2
The day my Mom asked me if I could teach her how to play WoW
[QUOTE=''dbd333'']Dog armour.[/QUOTE]

Horse armour? :?



The release of these games:

Deus Ex 2 - Invisible War

Hellgate London
When Black Isle Studios shutdown :cry: felt like the end of the world. No more Planescape Torment, no more Baldur's Gate and no more Fallout :cry:.
[QUOTE=''iratheous'']The release of the PS2[/QUOTE]This is actually the truth. Because of PS2;1) We moved away from the ''big box'' packaging and everyone started using DVD cases instead.2) Gaming became more casual and mainstream (PS1 caused this too, a bit)3) Game quality started dropping since everyone could just make a crappy console game and it would sell.etc.Also the releases of Xbox and Xbox 360 are some of the most saddest moments in gaming history.
The tragic end of Ultima series. EA screwed Origin's Ultima IX: Ascension.
[QUOTE=''HenriH-42''][QUOTE=''iratheous'']The release of the PS2[/QUOTE]This is actually the truth. Because of PS2;1) We moved away from the ''big box'' packaging and everyone started using DVD cases instead.2) Gaming became more casual and mainstream (PS1 caused this too, a bit)3) Game quality started dropping since everyone could just make a crappy console game and it would sell.etc.Also the releases of Xbox and Xbox 360 are some of the most saddest moments in gaming history.[/QUOTE]

While big box death is a shame, more people are PC gaming now so we get more games, although a few like Ubicrap don't optimise them well the majority of them are superior on PC.
[QUOTE=''clembo1990'']While big box death is a shame, more people are PC gaming now so we get more games, although a few like Ubicrap don't optimise them well the majority of them are superior on PC.[/QUOTE]More people gaming on PC doesn't mean that we get better games.We got way better games in the past when PC gaming was niche.Nowadays what do we get? Crappy console ports, The Sims and lots of indie adventure/puzzle games.Gaming was way better when it was unpopular.
It would have to be the current E3 and release of Deus Ex 2.
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[QUOTE=''HenriH-42''][QUOTE=''clembo1990'']While big box death is a shame, more people are PC gaming now so we get more games, although a few like Ubicrap don't optimise them well the majority of them are superior on PC.[/QUOTE]More people gaming on PC doesn't mean that we get better games.We got way better games in the past when PC gaming was niche.Nowadays what do we get? Crappy console ports, The Sims and lots of indie adventure/puzzle games.Gaming was way better when it was unpopular.[/QUOTE]

Well you could say we've always had puzzle games and adventure games on the PC. As for the Sims I actually like it, I treat casual games as a break from the hardcore games I play. A lot of people come into PC gaming as casuals and gradually evolve by playing more hardcore games. That's how I started, anyway.
[QUOTE=''Gamerz1569'']When Black Isle Studios shutdown :cry: felt like the end of the world. No more Planescape Torment, no more Baldur's Gate and no more Fallout :cry:.[/QUOTE]



While Planescape Torment and Fallout were from Black isle, they had almost nothing to do with anything in the Baldur's Gate saga. That was essentially 100% Bioware.

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